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ore
Victory
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Real-time strategy
Choose your faction
The enemy commander takes the other.
Blue
Selected
Technology and precision: fewer, pricier units with long range that see first.
Ranger
Lancer
Hover tank
Artillery
Ability
Satellite scan
·
Shield generator
Red
Selected
Mass and weight: cheap units, heavy armour and constant pressure.
Conscript
Flamer
Heavy tank
Rocket truck
Ability
Rally cry
·
Bunker
Choose the battlefield
Riverside
Selected
Two fords and a wooden bridge, pine ridges between three routes.
Capital
Selected
City blocks and avenues, the Mall, three bridges. Units walk behind buildings.
You start at the bottom. The enemy holds the top.
Options
Sound effects
Weapons, units and alerts
Music
Menu and battle soundtrack
Reduced motion
No flicker, slow radar sweep
Music
Effects
Voices
Frontier
Design & code
The Frontier team
Engine
Zig · WebAssembly · Canvas 2D
Art
Generated with fal, cleaned by hand
Thanks
Every commander who played the prototype
ESTABLISHING COMMAND LINK
Starting…
Ready, commander.
MAIN MENU
SKIRMISH
Play skirmish
Faction
Blue
Map
Riverside
Multiplayer
Soon
Options
Credits
Play skirmish
Back
SIDE
BLUE
MAP
RIVERSIDE
ENEMY
RED · AI
CMD-16
v0.16 prototype